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The Large Hadron Collider/ATLAS at CERN |
It occurred to me the other day, as a friend and I gear up to ask the NEA for a grant to launch a new
transmedia _________, that as a
community, it is time to knuckle down and develop a
transmedia standard. For example, did you notice the fill in the blank? I did that intentionally, because I'm not sure what to call the effort we have in mind! Is it a canonical narrative? Or maybe a story? Perhaps an experience? No? Then what about a storyworld or an ARG? Is it simply a project or a production?
It might be simplistic to believe that a
standard is necessary just because I'm not sure what to call the work I want to produce. However, if you'll consider this as a symptom of a much larger problem, then you might agree with me. One of the advantages that I bring to this discussion is that I come from a software development background and in my world, it's nearly impossible to accomplish anything without standards. So for me, standards are commonplace.
Symptoms of the need for a transmedia standard
Before you swiftly brush this rant aside as the tirade of a naiveté, consider the following additional symptoms:
- Nearly everyone admits this is nothing new, but still, the debate on what transmedia IS will not die down. This dissent points to fundamental disagreements. Disagreements that need resolution.
- Most of the conferences and speeches on transmedia are still centered on individual perspectives on what transmedia IS.
- While process oriented documentation and speeches are beginning to emerge, they are still the minority and vary wildly in depth and scope.
- Since Dr. Henry Jenkins' call to action in the Convergence Culture: Where Old and New Media Collide, there has been little progress and sparse adoption of the fundamental elements of transmedia.
- Very little scholarly research has been written since Jenkins' CC was published. (I'm guessing here...)
The history of global standards
As you read these words, can you begin to see the similarities between the transmedia community and other communities that have come before? Here are four examples of communities that greatly improved and subsequently reached new levels of adoption and success through standards:
- The Internet - In the 1960's when researchers around the world begin to exchange communication and explore remote collaboration, they recognized the need for standardization. They begin to use the concept of a Request for Comments (RFC). As those RFCs reached consensus, they eventually became standards.
- Programming languages - Throughout the history of programming, standards facilitated the learning and adoption of new programming languages. As languages matured, then the programming community moved their desire onto standardization of software development processes, such as the waterfall method, iterative prototyping, rapid prototyping, object orientation, extreme programming, and lean programming, to name just a few.
- Open Source - More recently as a global community begin to work on the gargantuan task of building a free unix, now known as Linux, they realized that in order to effectively manage and optimize work they needed standards. This quickly became the pattern for many other wildly successful projects, like Apache, MySQL (until recently, screw you Sun! I always doubted your loyalty to FLOSS), OpenOffice, now known as LibreOffice (Up yours Larry! You're ignorant of the power of a free culture network to route around obstacles.) Sorry, I had to get that off my chest.
- Wikipedia - Finally, even crowdsourced projects like Wikipedia required a style guide and other standard operating procedures in order to manage a highly complex system and database used by a large global volunteer work force.
Advantages of a transmedia standard
So you see, as with nearly every complex technology, the
transmedia community should recognize that with a standard they could:
- Move past our differences by obtaining a consensual definition.
- Once past the definition stage, we can move into the process definition stage of the technology.
- Make the technology easier to communicate and learn, thus reducing the confusion for aspiring transmedia producers.
- Accelerate the acceptance of transmedia as a practice and raise all boats with the rising tide of adoption.
- With increased awareness, selling transmedia to major distribution companies will become significantly easier.
Characteristics of the transmedia community
In the end, when you look at the state of our art, you'll recognize some of the reasons why we are still, where we are. Consider, if you will, that we are:
- A global community.
- Highly connected over the Internet and through social networks.
- A diverse group with a variety of backgrounds, experience, and expertise.
- Artists attempting to establish a new art form, a new hyper-flexible-medium, capable of extremely complex organizations of story.
It is combination of all these factors which significantly increases the complexity and risk of attempting to grow our craft. With each new channel, with the addition of participants, and in the face of constant technological change, the complexity grows exponentially. There is only one way to manage this level of complexity, through standardization
Conclusion
As I continue to study and learn about
transmedia, I'm constantly reminded of how difficult it is to explain what
transmedia is to novices. Standards provide a wonderful resource to improve a novice's ability to find a foot hold on which to scale-up the ladder of understanding.
Reflecting on where we are and who has gone before us, then our resemblance to previously dispersed and loosely coordinated groups is clear. We should recognize that other groups have solved the problems we face and learn from their lessons. I encourage the leadership of the
transmedia community to consider this proposal and work together to layout the framework for a transmedia and
transmedia production standard.
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